You're seeing this page as if you were . The main menu is still yours, though. Exit from immersion
Sebastian Diaz CastroSD

Sebastian Diaz Castro

Malt Linker

#ReadyToHelp Senior 3D Artist

€200/day
Madrid, ES
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
Back to original language

About Sebastian

He is an experienced Senior 3D Artist with over 7 years of experience working in the video game industry worldwide. His expertise covers 3D modeling and texturing for video games and real-time applications, with a strong focus on stylized and semi-realistic art directions. He brings a meticulous eye for detail and a passion for creating compelling visual experiences to every project. He has continuously honed his skills and shared knowledge, socializing within digital artist communities.

CV: linkedin.com/in/sebastiandiazcastro/
PORTFOLIO: artstation.com/sbstndc
VIDEOS: youtube.com/user/SuperSebatube
  • English

    Conversational

  • Catalan

    Basic

  • Spanish

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • 223 | Agency
    Freelance 3D Modeler
    VIDEO GAMES AND ANIMATION
    November 2025 - January 2026 (2 months)
    Montreal, QC, Canada
    In this remote/hybrid role, I will be contributing to the team that is shaping the future of collectibles, connected
    products and character-driven IP.

    The following areas will be the focus of my work:

    • My responsibilities include designing packaging for a range of product lines, including vinyl toys,
    plush, blind boxes and retail collectibles.

    • My responsibilities include creating branding and campaign assets for product launches, events and
    brand collaborations.

    • Collaborating closely with licensors, 3D artists and marketing teams to align visual direction and
    maintain quality across all deliverables.

    • The preparation of print-ready files and the management of production specifications are integral to
    the role. I am delighted to leverage my substantial experience in 3D modelling, sculpting and stylised
    texturing to contribute to the realm of graphic design for physical products and collectibles. This role
    represents the perfect fusion of my artistic passions. Physical products and collectibles. This role is
    a perfect fusion of my artistic passions.
    3D Texturing Texturing Blender 3D Printing Zbrush
  • Loaded
    Freelance 3D Designer
    VIDEO GAMES AND ANIMATION
    July 2025 - November 2025 (4 months)
    Los Angeles, CA, USA
    Prodigy RP is a roleplay (RP) community for Grand Theft Auto V (GTA 5), focused on multiplayer servers where players take on roles in a virtual world, such as police officers, criminals, or civilians, with an emphasis on immersion and realistic interactions. It is a whitelisted server (i.e., requires approval to join) that operates on the FiveM platform and stands out for using a custom framework that prioritizes quality, performance, and innovative features, such as unique game mechanics.
    Blender Zbrush Substance Painter Adobe Photoshop PBR
  • Oka Studios
    Freelance 3D Cloth Artist
    VIDEO GAMES AND ANIMATION
    May 2025 - July 2025 (2 months)
    Costa Rica
    3D Designer specializing in creating optimized apparel and assets for the Roblox platform. Proficient in Marvelous Designer for realistic garment design and simulation, ZBrush for detailed sculpting, Blender for retopology and UV mapping, Photoshop for texture editing, and Substance Painter for PBR texturing. Skilled in producing low-poly models with high-quality textures, ensuring optimal performance while maintaining visual fidelity for real-time
    applications. Experienced in collaborative workflows using Notion for artwork management and organization, Confluence for feedback and documentation, PureRef for organizing visual references, and Discord for real-time team communication and collaboration. Passionate about modular design, seamless teamwork, and continuously improving workflows to deliver immersive and engaging experiences on the Roblox platform.
    Substance Painter Blender

Recommendations

Be the first to recommend Sebastian

Help this freelancer shine by sharing your experience working together.

These freelancer profiles also match your criteria

AgathaA

Agatha Frydrych

Backend Java Software Engineer

4.7

(3)

2

BaptisteB

Baptiste Duhen

Fullstack developer

4.6

(4)

5

AmedA

Amed Hamou

Senior Lead Developer

4

(2)

7

AudreyA

Audrey Champion

Web developer

4.3

(3)

4

Education

  • Blender Course | Modeling and texturing focused on video games
    Odin3d
    2018
    https://youtu.be/LvBq-eSnclc Introducción a Blender Bienvenido al curso completo de Blender online de modelado y texturizado orientado a videojuegos donde aprenderás las últimas técnicas de modelado 3D. Blender es un gran software libre de 3D que permite crear modelos y materiales de calidad AAA, esto te permite exportar a cualquier motor de juego, impresiones 3D o cualquier otro software. En el curso de Blender en español empezaremos desde lo más básico para que aprender Blender sea algo sencillo, así que no necesitas ninguna experiencia previa. Poco a poco iremos complicando las prácticas para ir subiendo el nivel de 3D y manteneros con una motivación alta. Empezaremos con prácticas de assets sencillos, haciendo el modelado y mapeado y luego crearemos texturas y personajes. Odín Fernandez es un veterano artista 3D en la industria del videojuego que te proporcionara toda la ayuda posible para sacar adelante cualquier duda sobre Blender ya sea mediante el apartado de preguntas y respuestas, la comunidad de Facebook de O3D Students o nuestro grupo de discord para alumnos. https://odin3d.com/course/blender-modelado-texturizado/
  • ZBrush Course | Digital Organic Sculpting
    Odin3d
    2018
    https://youtu.be/tMNLo3eCEao Introducción En este curso vas a aprender a usar Zbrush de forma fluida para la realización de tus proyectos tanto personales como profesionales, aprenderás modelado digital, modelado anatómico, vas a poder crear cualquier personaje que quieras realizar y tendrás el conocimiento para iniciarte en el mundo del esculpido digital para videojuegos, cine o creación de figuras de board games. Con nuestro programa de estudios aprenderás de forma fluida todos los conceptos. Además de la sección de preguntas y respuestas, todos los alumnos tienen acceso al grupo privado de alumnos de Facebook O3D Students y el grupo de Discord. El curso es de por vida con un único pago, ademas el curso se actualiza de forma regular. La última versión que usamos es Zbrush 2018. Que vamos a ver en el plan de estudios: Como manejar con soltura todo el interface de Zbrush, sus menús, y como configurarlo a tu gusto para mayor comodidad. Preparación de objetos para esculpir. Usar las subdivisiones para añadir más detalle y realismo a tus creaciones. Manejar los pinceles más usados. Esculpir en 3D desde un concept o dibujo. Transpose. Blockouts de personajes con diferentes técnicas. Creación de polygroups para un workflow eficiente. Topologia. Dynamesh. Alphas para detalles. Subtool Master. Zspheres y Zketch. Posado de personajes. Colocar referencias en el visor. Capas. Deformaciones. Materiales. Esculpido orgánico e inorgánico para añadir objetos a nuestros personajes. Técnicas para crear pelo (hair sculpting) Decimation Master, para preparar nuestro personaje para otro software 3D o imprimir. https://odin3d.com/course/zbrush-esculpido-organico-digital/

Skill set (46)

Categories