About Samuel
French
Native or bilingual
English
Conversational
Experience
- Guil ProductionsArtisan City DeveloperVIDEO GAMES AND ANIMATIONJuly 2025 - August 2025 (1 month)Participation in the development of a structured multiplayer Minecraft project, with design and maintenance of plugins (Java, Paper/Spigot) and complex gameplay systems (event management, server logic, game states).Evolution to a Lead Developer role, taking responsibility for technical decisions, architecture, and development organization. Coordination of project evolution, task prioritization, and continuous improvement of code quality.Development of a backend API with NestJS, using TypeORM and a PostgreSQL database. Design of entities, management of data persistence, and setup of endpoints to interface game systems, external services, and tools (bots, panels).Implementation of a modular and scalable architecture, facilitating communication between Minecraft plugins and the backend API (event-driven logic, data synchronization).Taking over an existing codebase with refactoring, improving structure, and adding new features, while ensuring production stability.Server-side performance optimization (tick event management, reduction of costly operations, efficient handling of real-time entities and data).Application of good development practices: separation of concerns, maintainable code, error handling, and system reliability in a real-world environment.
- Dreamin StudiosPresident & Lead DeveloperVIDEO GAMES AND ANIMATIONDecember 2022 - Today (3 years and 6 months)🎮 President & Lead DeveloperDreamin Studios — IndependentAs the founder and technical lead of Dreamin Studios, I design and develop original Minecraft experiences using custom systems and robust software architecture.🔧 Main missions:• Technical direction of Minecraft projects (minigames, advanced mechanics, narrative systems)• Development of Spigot/Paper/Velocity plugins in Java• Management of the technical roadmap and production priorities• Supervision of the development team & coordination with design/build departments• Technological watch, server performance optimization✨ Goal:Create immersive universes and rethink the multiplayer experience in Minecraft through a creative, rigorous, and community-driven approach.
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Education
- Culinary Arts Certificate3ifa2020CAP cuisine
- Brevet, NoneCollege Françoise Dolto2018Brevet , Aucune