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Romain MaunierRM

Romain Maunier

Unity Developer-Designer | From prototype to app

€500/day
Paris, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Romain

👨‍💻 Unity Designer & Developer, 8 years of experience.

I design and code your interactive products: a single person from concept to delivery, without needing to coordinate a designer and a developer.

My expertise:

• Mobile apps & digital products: from idea to final product, fluid and ergonomic interfaces

• Training & serious games: tailor-made interactive experiences

• VR & immersive applications: training, visualization, showrooms

• Complete product design: UI/UX, interface design, Figma prototyping to integration

• Gaming ads & rapid prototyping: advertising concepts and playables for mobile gaming

Stack:

• Dev: Unity, C#, OpenXR, iOS
• Design: Figma, Illustrator, Blender
• 3D: Solidworks, modeling & integration

My approach:

rapid prototyping, efficient iterations, concrete delivery. I handle the entire cycle, from defining the need to final development.

Let's discuss your project 🚀
  • French

    Native or bilingual

  • English

    Fluent

Can work on-site
Paris (up to 50km)

Experience

  • RM Dev Design
    Freelance Developer — Unity / Immersion / Interaction
    TECH
    May 2025 - Today (1 year and 1 month)
    I can assist with:
    • Developing a functional prototype
    • Designing a fluid and ergonomic user interface
    • Creating an interactive system
    • Effectively integrating design and software development

    Tools & technologies used:
    • Development / VR / Mobile: Unity, C#, OpenXR, iOS
    • Design & UI/UX: Figma, Illustrator
    • 3D: Solidworks, Blender
    Unity 3D Figma 3D Rendering
  • Diedre Design, agence de design
    VR Designer Engineer
    TECH
    February 2018 - April 2025 (7 years and 2 months)
    Saint-Germain-en-Laye, France
    • Development of Unity embedded application prototypes
    • Development of B2B, B2C AR/VR applications using Unity
    • Interaction Design: eye tracking, hand tracking, controllers
    • UI/UX Prototyping using Figma
    • 3D Environment Design
    • 3D Modeling using Solidworks
    • Creation of realistic scenes (Unity HDRP)
    • Client relations
  • Arts & MĂ©tiers Paris, Laboratoire CPI
    Innovation Research Project
    July 2021 - January 2024 (2 years and 6 months)
    Paris, France
    (Recovery plan 2 years, mission 1 year)
    Virtual Reality Research Project:
    - Improvement of creativity sessions in AR/VR
    - Virtual meeting rooms & creativity tools
    - Cross-platform development (IOS/Android/PC/VR/AR)
    - Multiplayer development (PUN)
    - Rapid application prototyping (FIGMA)

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Education

  • Mechanical Engineering degree.
    Compiègne University of Technology, Engineering School
    2018
    Diplôme d'ingénieur Génie Mécanique.
  • Scientific Baccalaureate.
    Descartes High School,
    2012
    Baccalauréat scienti

Skill set

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