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Paul-Adrien ButtyPB

Paul-Adrien Butty

Environment / Props 3D Artist

€350/day
Paris, FR
0-2 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Paul-Adrien

Freelance 3D artist specializing in creating 3D environments for advertising, animated films, or video games. I graduated in 2024 and am starting my freelance career today to open doors to new collaborations.

I currently work mainly with Blender, Unreal Engine 5, and Substance Painter, software through which I design rich sets, both stylized and realistic, depending on the project's needs.

Whether you are a studio, an agency, or an independent, feel free to contact me here or on my social media. I would be delighted to chat with you.
  • French

    Native or bilingual

Can work on-site
Paris (up to 50km)

Experience

  • Corys
    3D Artist
    DIGITAL AND IT
    June 2024 - December 2024 (6 months)
    Grenoble, France
    For 6 months, I worked at Corys, a specialist in rail simulators, where I joined a production team for the complete overhaul of the 3D asset library for the Munich city simulator.

    I created infrastructures, monuments, and vehicles on Blender, textured them in Substance Painter, and integrated them into Unreal Engine, ensuring a visually realistic and technically optimized rendering for real-time.

    This experience allowed me to strengthen my skills in modeling, texturing, and optimizing assets for interactive environments, while working closely with a multidisciplinary team. I was thus able to develop an efficient workflow, master real-time integration, and produce professional 3D content ready for complex projects.
    Blender Unreal Engine 3D Modeling 3D Rendering Real-time
  • Nikon Festival
    Environment / Props 3D Artist
    FILM AND AV
    November 2025 - December 2025 (1 month)
    Lyon, France
    With a team of about twenty freelance artists, I participated in the production and presentation of a short film for the Nikon Festival 2026.

    I was in charge of modeling, texturing, and setting up environments and props.
    The main challenge was to create highly stylized assets and environments that closely resemble the original 2D concepts.
    Texturing Blender Adobe After Effects 3D Rendering Lighting

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Education

  • Master's in 3D Animation Film
    ÉCOLE CONDÉ LYON LYCÉE ST CHARLES
    2024
    Mastère Cinéma d'animation 3D
  • Bachelor
    2022
    Bachelor

Skill set

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