About Paul-Adrien
French
Native or bilingual
Experience
- Corys3D ArtistDIGITAL AND ITJune 2024 - December 2024 (6 months)Grenoble, FranceFor 6 months, I worked at Corys, a specialist in rail simulators, where I joined a production team for the complete overhaul of the 3D asset library for the Munich city simulator.I created infrastructures, monuments, and vehicles on Blender, textured them in Substance Painter, and integrated them into Unreal Engine, ensuring a visually realistic and technically optimized rendering for real-time.This experience allowed me to strengthen my skills in modeling, texturing, and optimizing assets for interactive environments, while working closely with a multidisciplinary team. I was thus able to develop an efficient workflow, master real-time integration, and produce professional 3D content ready for complex projects.
- Nikon FestivalEnvironment / Props 3D ArtistFILM AND AVNovember 2025 - December 2025 (1 month)Lyon, FranceWith a team of about twenty freelance artists, I participated in the production and presentation of a short film for the Nikon Festival 2026.I was in charge of modeling, texturing, and setting up environments and props.The main challenge was to create highly stylized assets and environments that closely resemble the original 2D concepts.
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Education
- Master's in 3D Animation FilmÉCOLE CONDÉ LYON LYCÉE ST CHARLES2024Mastère Cinéma d'animation 3D
- Bachelor2022Bachelor