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Océane Chout-KalinowskiOC

Océane Chout-Kalinowski

Design UX/UI/LX | Gamification | Nudge | Education

€350/day
Lyon, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Océane

Looking to create an engaging, useful, and unique digital experience? Fate has put you on the right track. As a UX/UI/LX designer, my purpose is to transform your ideas into experiences that guide, inspire, and durably engage your users.

With several years of experience in design, I bring my sensitivity to digital products, mobilizing gamification, nudge, cognitive psychology, and a human-centered approach. I've had the opportunity to collaborate with startups, positive impact organizations, and eco-responsible associations, contributing to the design of interfaces and journeys that support both user experience and growth objectives.

My approach is to design clear, coherent, and intuitive journeys and courses, where each interaction has meaning and sparks engagement. Between rigor, empathy, and creativity, I design experiences that meet real desires while making people want to move forward, discover, and transform.

Today, my focus is sharpening: I want to put this expertise to the service of educational engineering and design, a natural convergence of my skills in design, transmission, facilitation, agility, and multimodal content creation. As a freelance teacher for a year, I seek to continue transmitting through courses, conferences, workshops, juries, hackathons, or mentorships, particularly around design thinking, innovation, gamification, nudge, and agility.

I enjoy accompanying, awakening, guiding, evaluating, and encouraging. The goal of Designo Destino is to design paths of metamorphosis that help everyone reveal their vocation, develop their critical thinking, and find the right direction.

If your project needs a caring, creative, and committed hand to guide it with meaning and intention, I would be delighted to discuss it!

Website: Designo Destino
  • French

    Native or bilingual

  • English

    Native or bilingual

  • German

    Native or bilingual

Can work on-site
Lyon (up to 20km), Montpellier (up to 15km)

Experience

  • IDRAC Business School
    Teacher in Design Thinking
    EDUCATION AND E-LEARNING
    August 2025 - Today (10 months)
    Lyon, France
    ✦ CONTEXT: Intervention with M1 PGE 4 Marketing students (19 students) on the theme of Design Thinking, UX/UI design, and innovation.

    ✦ MISSIONS: Creation of materials and resources, course facilitation, game-based learning, ice-breakers & brainstorming, evaluation of practical cases and case studies, collective and individual support.

    ✦ METHODS: Active and practice-based learning. Application of Design Thinking frameworks (Double Diamond and Stanford Model), use of creative and collaborative tools.

    ✦ PEDAGOGICAL TOOLS: 360Learning, EduSign, Teams, Mentimeter, Canva, Figma, Notion, Miro
    Design Thinking User Experience Design Pedagogy
  • Ynov Campus
    Teacher and Exam Juror
    EDUCATION AND E-LEARNING
    July 2025 - Today (11 months)
    Lyon, France
    ✦ CONTEXT: Intervention with Bachelor 1 and 2 students (23 Marketing & Com Project Manager students / 22 Creation and Design students / 43 Digital Project Manager students) on Agile methods and UI/UX design. Juror for evaluating final oral defenses of students (Master's degree in Digital Creation RNCP), on Design Thinking and agile management of digital projects.

    ✦ MISSIONS: Creation of materials and resources, course facilitation, game-based learning, ice-breakers & brainstorming, evaluation of practical cases and case studies, collective and individual support. Evaluation of students' ability to develop and defend complex and innovative ideas. Providing professional insight, analyzing the viability of their concepts, their creativity, and their adaptability to technical questions. Analyzing deliverables based on RNCP evaluation grids. Giving constructive advice and feedback to help others progress, sharing expertise.

    ✦ METHODS: Active and practice-based learning. Application of Design Thinking, SCRUM, Kanban, and Lean frameworks (principles, values, ceremonies, roles/responsibilities). Use of product planning and management tools (roadmap, backlog, user stories, planning, retrospective), as well as design and user testing tools.

    ✦ PEDAGOGICAL TOOLS: Moodle, EduSign, E-Share, Hyperplanning, Miro, Figma, Neatro, Mentimeter, Teams, Canva, Genially
    Agility Design Thinking Product Management UX/UI Designer Pedagogy
  • Factory Club
    UX/UI Designer
    CONSULTING AND AUDITS
    January 2025 - September 2025 (8 months)
    Béziers, France
    PROJECT: Oeno2win – Oenotourism platform & marketplace (B2C + B2B back-office)

    ✦ CLIENTS: Pack&Carry, Factory Club

    ✦ CONTEXT: Complete design of a digital ecosystem (field experience + marketplace + logistics tool). Challenges: multi-user (winemakers, consumers, field teams), operational complexity.

    ✦ MISSIONS: Discovery (user research, interviews, user testing). UX/UI Design (user flows, wireframes, prototypes). Design system (structuring and overall consistency). UX writing (content and microcopy). Product collaboration (working with decision-makers & developers). Delivery (demos, support at trade show launch).

    ✦ STAKEHOLDERS: Winemakers, consumers, project teams, developers, clients
    User Experience Design User Research UX/UI Designer User Testing

Recommendations

JB
StereOrganic EventsSE
Marc MouchouxMM
+1
Julien Bellot and 3 other people have recommended Océane

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Education

  • UX Designer, Web Page Design, Digital / Multimedia and Information Resources
    OpenClassrooms
    2023
    Design Thinking ; Storytelling ; Audits ergonomiques ; Accessibilité ; Recherche utilisateurs ; Management de projet agile ; Atelier d'idéation ; UX Mapping ; Psychologie cognitive ; Veille graphique, UX Data analyse
  • UI/UX Designer, Web Page Design, Digital / Multimedia and Information Resources
    Objectif 3W
    2022
    Les principes de l'UI / UX : Fondamentaux du design d’interaction ; Comprendre l’expérience ; Le rôle de l’UI/UX Designer Comprendre l'utilisateur : Processeur humain ; Analyse des besoins ; Les personas ; Psychologie cognitive, sociologie Conception et méthodologie : processus UX ; webdesign et PAO ; intégration web HTML/CSS Les tests utilisateurs : Bonnes pratiques ; Outils ; Organisation et passation

Skill set

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