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Gautier CiaudoGC

Gautier Ciaudo

Senior Unity Developer, VR/MR Expert

€550/day
2 projects
Bordeaux, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Gautier

A trained engineer, I quickly became a video game developer—a hobby and passion that evolved into a profession. I started my career in the game industry as a gameplay programmer, before getting involved in a research and development institute, and then founding my own company: Glitchr Studio. Our goal is to create original games while dedicating time to creating immersive interactive experiences for our clients, in VR, AR, but also on more traditional media.

Primarily engaged as a programmer specializing in gameplay and rendering, I also take on the role of technical artist, encompassing environment art, VFXs, lighting, shaders/materials, and scene optimizations. In addition, I handle the management and leadership of the studio in tandem with my partner. Thanks to an in-depth knowledge of game engines and artistic workflows, I excel at fostering smooth communication and collaboration between programmers and artists, thus ensuring a coherent execution of projects. For me, teamwork is essential in this field, even if I like to be involved in all aspects of the process.
  • English

    Native or bilingual

  • French

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • Gltichr Studio
    Co-manager
    VIDEO GAMES AND ANIMATION
    January 2015 - Today (11 years and 5 months)
    Bordeaux, France
    Co-manager and developer for the company Glitchr Studio, an independent video game development studio specializing in interactive experiences, particularly in virtual reality. I am involved in a wide range of skills ranging from technical direction to creative direction, including gameplay, rendering, optimizations, game design, and game art.
    Our main expertise lies in the development of experiences and games for standalone VR headsets such as the Meta Quest 2 and 3.
    Video Games Virtual Reality C# Unity 3D C++ Mixed Reality Technical Direction Creative Direction Game Design Game Art Meta Quest unreal engine Project Management Research and Development Innovation Luxury Sport
  • PerforMind
    Co-founder
    SPORTS
    April 2021 - Today (5 years and 2 months)
    Bordeaux, France
    Founder and developer of the company PerforMind, which offers a cognitive training application in virtual reality for high-level athletes.
    The application is now used by organizations such as PSG or certain CREPS in addition to the physical training of their athletes.
    unreal engine Unity 3D C# C++ Serious Game Project Management Technical Direction Game Design Artistic Direction Research and Development Innovation Virtual Reality
  • AKQA
    Unity Developer
    DIGITAL AND IT
    April 2022 - December 2022 (9 months)
    Paris, France
    Technical direction and Unity development of mobile experiences for Louis Vuitton (LV The Book). These modules generally used augmented reality (markers, plane detection), interactive flat or 360° video to present products in a narrative and/or artistic way. Mini-games in 2D or 3D in the brand's universe were also created.
    All of these experiences were then integrated into the native Louis Vuitton application.
    Unity 3D C# Android iOS Technical Direction Project Management Augmented Reality Video Games Luxury

Reviews

5.0

Out of 2 ratings

D

David

Wifirst

Reviewed on 12/20/2024

Very good collaboration with Gautier and Thomas. The work was very square and qualitative. The objectives set were 100% achieved. Very good experience
AD

Account deleted

Reviewed on 8/25/2016

Perfect knowledge of the mobile world (Unity, Android, IOS)

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Education

  • IMAC Engineering Degree (Image, Multimedia, Audiovisual and Communication)
    Ecole d'ingénieur ESIPE-IMAC (Paris-Est Marne La Vallée)
    2012
  • Computer Science Degree
    Université de Franche-Comté (Besançon)
    2009

Skill set

Categories