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Florian PetiteauFP

Florian Petiteau

3D Animation Director/Art Director/Supervisor

€550/day
Paris, FR
8-15 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Florian

I am a 3D animation and print artist, director, and supervisor based in Paris. 💻🎨

I am a passionate generalist who can manage projects from the initial brief to final delivery, covering all pre-production, production, and post-production stages, whether for print or animation.

After my studies atESMANantes, I had the opportunity to work for a wide variety of French and English animation and VFX studios such asPsyop, Passion Pictures, Strange Beast, Buck, Untold Studios, Unit Image, Terminus, Brunch, Neels, Hari, Nki, Supamonks, Kombbo...

I have had the opportunity to hold positions of responsibility such as:
  • CG Supervisor for projects forSupercell, EA**, and **Ubisoft
  • Director of the music videoYoung Bloodfor the groupSWIRLS
  • Director/Artistic Director forInoxtag
  • Director of the logo animation forTerminus(VFX studio based in Nantes)
  • Lighting/Rendering/Compositing Supervisor on the seriesGrizzy and the Lemmings s4
  • Lead Lighting/Rendering for international advertisements
  • Generalist or Specialized Graphic Designer for **Playstation, Marvel, Netflix, Sega, McDonald's, Facebook, Uber, Lidl,**...
  • Designer/Artistic Director of original illustrations
The tools I mainly use are **Maya, Houdini, Renderman, and Nuke**, but I have had the opportunity to experiment with many different pipelines and use **Blender, Cycles, Redshift, Vray, Arnold, Mantra, Mari, Mudbox, and Substance Painter/Designer**, and I also develop small tools in **Python**.

Through my supervision experience, **I am aware of delivery requirements, deadline adherence, and NDAs**, and I will only communicate about your projects with your consent! 📅

Feel free to contact me if you have any questions!
  • French

    Native or bilingual

  • English

    Fluent

  • Spanish

    Basic

Remote only
Primarily works remotely

Experience

  • Neels Creative Studio
    Director/Artistic Director/CG Sup
    FILM AND AV
    March 2026 - June 2026 (3 months)
    Montreuil, France
    Director, artistic director, and CG sup on a still confidential project for Ubisoft.
    I proposed a pitch for the project which was accepted by Ubisoft. I then took charge of the storyboard, character designs, and set designs for the pre-production phase, followed by the creation of secondary characters in 3D, from modeling to surfacing and rigging. I then handled the lookdev, lighting, compositing, and FX, as well as detailed animation supervision to closely match the desired style.
    I also oversee and provide feedback for the graphic designers on the project.
    Director Art Direction Character Designs Supervision Creative Briefs
  • Terminus
    Character Designer
    FILM AND AV
    March 2026 - March 2026
    Montreuil, France
    Character Designer on a still secret project for Warner Music.
    • Style research
    • Character research
    Character Designs Art Direction
  • werlen Ipsum
    Art Director / CG Artist
    FILM AND AV
    November 2025 - November 2025
    Paris, France
    Art Director & CG artist on an undisclosed project.

    Responsible for character design, modeling, texturing, blendshapes refining, lighting and compositing with Photoshop, Maya, Blender and EEVEE.
    Maya Blender Art Direction

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Education

  • Master (Bac+5) CG Animation & FX, Cycle Pro Cinéma d'Animation 3D & Effets Spéciaux
    ESMA - Ecole Supérieure des Métiers Artistiques
    2019
    CG Animation & FX, Cycle Pro Cinéma d'Animation 3D & Effets Spéciaux
  • Baccalauréat STD2A (Sciences et Technologies du Design et des Arts Appliqués)
    Lycée Eugène Livet
    2015
    Baccalauréat STD2A (Sciences et Technologies du Design et des Arts Appliqués)

Skill set

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