About Enzo
French
Native or bilingual
English
Fluent
Experience
- Eleven Dusks StudiosIndependent DeveloperVIDEO GAMES AND ANIMATIONOctober 2023 - Today (2 years and 8 months)Rouen, FranceCreation of my independent game development sole proprietorship.I created three different games after leaving Ubisoft in October 2023:Spacenap
- Game developed solo on Unreal Engine and released on Steam
- Entire game design and development
- Localization management and integration
- Project monitoring with regular content updates and bug fixes post-launch
- Creation of marketing content (TikTok, Instagram, and YouTube)
- Learning about Steam bundles
Nelumbra- Game developed solo on Unreal Engine and released on Steam
- Entire game design and development
- Localization management and integration
- Creation of production plans for sound designers, the musician, and the artist
- Project monitoring with regular bug fix updates post-launch
- Creation of marketing content (TikTok, Instagram, and YouTube)
- Learning the entire Steam ecosystem
Monastr- Game developed solo on Unreal Engine and released on Android and iOS
- Entire game design and development
- Localization management and integration
- Creation of production plans for the sound designer, the musician, and the artist
- Project monitoring with regular content updates and bug fixes post-launch
- Management of builds and the mobile ecosystem
- Creation of marketing content (TikTok, Instagram, and YouTube)
- Learning the mobile marketing ecosystem (ads, rewarded ads...)
- Ubisoft BordeauxGame DesignerVIDEO GAMES AND ANIMATIONMarch 2023 - October 2024 (1 year and 7 months)Bordeaux, FranceGame Designerrole onBattleCore Arena
- Balancing of all equipment
- Balancing of key physics engine metrics
- Game mode design
- Design of penalty and player reputation data
- Collaboration with the Level Designer for test maps and the training ground
- Full integration of game localization
- Synchronization with codev localization teams
- Automation tools (launch scripts)
- Documentation creation
- Ubisoft BordeauxGame DesignerVIDEO GAMES AND ANIMATIONMay 2023 - October 2023 (5 months)Bordeaux, FranceGame Designerrole onAssassin's Creed Mirage
- Responsible for the design of the OWO haptic vest
- Testing of the design integrations for the said vest
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Education
- Bachelor, Game DesignICAN (Institute for Digital Creation and Animation)2015Spécialisation en développement Unity et C#
- DESS, Game DesignUniversity of Montreal2016