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Elizabeth KeeganEK

Elizabeth Keegan

Assistant Professor, Chair of Game Art & Design

€200/day
Copenhagen, DK
8-15 years

Average response time: 1 hour

About Elizabeth

I build game design programs and teach in them. Most of my career has been spent creating environments where students develop trust with each other first, then learn to make games together. The classroom work is one piece — the real work is building systems that nurture curiosity, dialogue, and critical thinking through community.
  • English

    Native or bilingual

  • Danish

    Basic

Can work on-site
Copenhagen (up to 50km)

Experience

  • Columbus College of Art & Design
    Assistant Professor, Chair of Game Art & Design
    August 2018 - June 2025 (6 years and 10 months)
    • - Develop and maintain rigorous standards across all curricula within a growing major
    • - Engage in recruitment and retention efforts for students and faculty
    • - Provide support for current and incoming faculty/adjunct team members
    • - Oversee everyday operations for the department including purchasing, classroom needs, and exhibitions
    • - Work closely with community partners to promote departmental projects and visibility of the program
    • - Coordinate the development of a new major through curriculum planning and assessment
    • - Lead assessment research and development for sharing across departments
    • - Facilitate community engagements and lectures
    Curriculum Design, Faculty Development Creative Education Learning Experience Design Project Based Learning
  • Notre Dame College
    Assistant Professor of Game Design and Interactive Media
    May 2017 - May 2018 (1 year)
    • - Constructed comprehensive game design curriculum for higher education courses
    • - Conducted research and development within cutting-edge technologies
    • - Advised students in portfolio development and graduate studies preparation
    • - Spearheaded community programs with primary focus in game-based learning
    • - Collaborated with faculty in the development of assessment and collaborative courses
  • Notre Dame College
    Studio Lab Coordinator and Adjunct Faculty for Game Design
    July 2015 - May 2017 (1 year and 10 months)
    • - Constructed a foundational game design curriculum for higher education courses
    • - Worked alongside marketing in the promotion and visibility of the program
    • - Coordinated gallery events and managed department finances
    • - Developed web standards for archiving student and faculty work
    • - Facilitated collaborative courses and cross-departmental initiatives

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Education

  • Master of Fine Arts
    UC Berkeley Department of Art Practice
    2014
    Master of Fine Arts
  • Bachelor of Fine Arts in TIME
    Cleveland Institute of Art
    2011
    Bachelor of Fine Arts in TIME

Skill set

Categories

  • Other