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Charles BarrierCB

Charles Barrier

Game QA Tester

€125/day
Paris, FR
3-7 years

Average response time: 1 hour

Freelancer profile translated to English.
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About Charles

QA Tester specialized in video games, I help you deliver smooth, bug-free experiences by manually testing your PC, mobile, or Web builds. I provide clear and detailed reports (steps, severity, priority), with a keen eye on UX, UI, and sound design. My goal: identify what harms the player experience and offer concrete improvement suggestions. I work on prototypes, beta versions, or titles in advanced production.
  • French

    Native or bilingual

  • English

    Native or bilingual

Remote only
Primarily works remotely

Experience

  • MythWard Entertainment
    Sound Designer
    March 2025 - Today (1 year and 3 months)
    Seattle, WA, USA
    • Sound Designer volunteer on Conquest of Eldinar, a 3D Real-Time Strategy and Action game
    • Designing and creating sound effects for creatures, environments, UI, and abilities
    • Implementing audio assets into the game using FMOD and integrating them within the game engine
    • Handling mixing and balancing to ensure a cohesive and immersive soundscape across all in-game elements
    • Collaborating with designers, programmers, and artists to develop the game's audio identity
    • Conducting tests and troubleshooting to ensure proper audio implementation, spatialization, and synchronization
    • Setting up and optimizing FMOD's interactive audio systems
    • Contributing to the sound design pipeline and workflow improvements to enhance production efficiency
    • Ensuring audio assets align with the game's creative direction and technical constraints
  • QUANTIC DREAM
    QA Tester
    January 2024 - Today (2 years and 5 months)
    Paris, France
    • Testing upcoming games across multiple platforms (PS4, Switch, mobile, Next Gen, PC)
    • Utilizing production tools (Jira, Sentry, TeamCity, TestRail, Confluence, Playfab, etc.)
    • Creating and managing specific test plans and checklists
    • Identifying and reporting detailed bugs on Jira with daily follow-up
    • Managing bug tracking and communication with various production teams
    • Reporting smoke tests for the production team and project management
    • Introducing innovative testing approaches to enhance game quality and meet project deadlines
    • Providing Game Design feedback as a QA Tester to enhance gaming experience
    • Assigned as an QA focused on Sound Design
    Jira/Confluence TestRail User Testing Bug reporting Multiplayer
  • Gamabilis
    QA Tester & Sound Designer
    December 2022 - November 2023 (11 months)
    Paris, France
    • Management and development of test plans for the QA team on all projects
    • Managed QA interns and handled outsourcing tasks
    • QA testing on RootsOfTomorrow, Challenger Deep and PurpleTown
    • Sound Design & Mixing for various projects (Games and Animations)
    • Sound Design for a Trailer for an unannounced project

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Education

  • Master's degree
    Master's degree
  • Master's degree
    ICAN
    2023
    Master's degree

Skill set

Categories