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Antoine B.AB

Antoine B.

Senior 3D Character Artist

€500/day
7 projects
Paris, FR
8-15 years

Average response time: 4 hours

Freelancer profile translated to English.
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About Antoine

12 years creating characters for AAA productions and international brands. From Fortnite and Ubisoft to L'Oréal and Naemedia, I handle the entire character art pipeline: sculpt, retopology, PBR texturing, grooming, cloth simulation, and real-time engine integration.

Specializing in realistic and stylized AAA characters, with strong expertise in hard surface and organic forms. My time at VFX Workshop as a ZBrush professor gave me a sharp technical eye; I quickly identify problems and deliver clean work on time.

I have worked remotely since the beginning of my career, with international clients across multiple time zones. Available for short or long-term missions, one-off or recurring.

Studios I've collaborated with: GamersOrigin / Fortnite, Ubisoft, Naemedia, L'Oréal, Brunch Studio, Turbodiesel, Malherbe.

Portfolio: artstation.com/woop3r
  • French

    Native or bilingual

  • English

    Fluent

Remote only
Primarily works remotely

Experience

  • GamersOrigin
    Fortnite // Redbull
    VIDEO GAMES AND ANIMATION
    September 2025 - November 2025 (2 months)
    Paris, France
    Complete creation of 3D characters for Kameto, Bibi, and an NPC for a Red Bull experience integrated into the Fortnite video game, in collaboration with GamersOrigin. Sculpting, texturing, and lookdev work, while respecting the Fortnite style and real-time integration constraints (20k Polygons).
    Video Games and Animations Character Creation Character Artist 3D Modeling 3D Texturing
  • Zoetis
    3D Character Artist
    FILM AND AV
    January 2025 - April 2025 (3 months)
    Paris, France
    Artistic direction and design of three stylized 3D characters for a Zoetis marketing campaign. From modeling to final rendering (texturing, rigging, posing, and lighting), I defined the visual identity and supervised the project's artistic consistency. Objective: a semi-realistic rendering with high visual impact, serving the brand and its storytelling.
    Maya Zbrush Sculpting Lighting 3D Modeling
  • Near
    3D Character Artist – TMNT Project
    VIDEO GAMES AND ANIMATION
    March 2024 - Today (2 years and 3 months)
    Paris, France
    3D sculpt on ZBrush of iconic Teenage Mutant Ninja Turtles characters, created in the style of the Shredder's Revenge game. Optimized design for 3D printing, with precise work on volumes, measurements, and scale to ensure visual fidelity and technical feasibility of the figurines.
    Sculpting 3D Modeling Zbrush Texturing 3D Printing

Reviews

5.0

Out of 1 rating

NicolasN

Nicolas

Loop Production

Reviewed on 1/6/2022

Everything was perfect. Thank you very much to Antoine for his professionalism and patience on this rather complex project. I will not hesitate to work with him again for my future projects.

Recommendations

Nicolas G.NG
Hugo CouturierHC
Nicolas G. and 1 other person have recommended Antoine

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Education

  • 3D Animator
    Esra Nice
    2014
    Formation d'animation 3D et du cinéma : Apprentissage des logiciels : - Autodesk Maya - Autodesk 3d's Max - Adobe After effect - Nuke - Zbruch - Renderman - Photoshop Autres : - Cours de scènario - Direction Artistique - Suivit de production

Certifications

  • 3D Animator
    ESRA
    2014
    3D Rendering Nuke 3D Modeling Zbrush Adobe Photoshop 3D Scriptwriting Cinematography 3D Texturing Maya Animation 3D animation Adobe After Effects 3dsmax

Skill set

Categories